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The Game Developer's Guidepost
Your guide to learning game development
Programming Simple 2D Games in D
Table of Contents
Introduction
Setup
Game 1: Treasure Grabber
Initializing SDL2
Handling User Input
Basic Player Character Movement
Improved Player Character Movement
Rendering Images
Introduction to Metaprogramming
Adding the Treasure
Turrets and Bullets
Basic Animation
Rendering Text
Handling Game Controller Input
Playing Sound
Adding a Little Polish